![]() RELATED: The Legend of Zelda Games Tier List Navi Was Needed For Zelda's First 3D Gameįor as much as Ocarina of Time continues to be one of Zelda fans' favorite games, it was influential not just for the series itself but for gaming in general. Between her intended purpose and the challenges of new game design, Navi could arguably be described as a necessary evil for Ocarina of Time the game might not have succeeded as well as it did with Navi, even if Shigeru Miyamoto wasn't a fan himself. While criticisms against her design and implementation are fair, players can be overzealous in discrediting the usefulness and need for a companion like Navi, especially when countless theories have spawned following her departure at Ocarina of Time's ending indicate players' attachment to her. However, she is as equally divisive, with many The Legend of Zelda: Ocarina of Timeplayers expressing frustration and annoyance at her unhelpful interruptions, to the point that her cries of "Hey! Listen!" has become a common joke across other games. Serving as Link's companion through what would become one of Zelda's most iconic entries, Navi is widely recognizable and well-known within the gaming community. One way or another, even the most annoying sidekicks in The Legend of Zelda are still beloved characters - even Navi.Over its many games, The Legend of Zelda has been host to a variety of colorful characters from the likes of Sheik, Tingle, Midna, and more, but few are as memorable as Navi, introduced in The Legend of Zelda: Ocarina of Time. Fi's dialog may be intrusive, but it can be very informative in confusing situations Ciela's time powers may be contrived, but they are fun to use Makar's actions may be limited, but they allow the player much greater freedom of movement than Link's. Still, Zelda's annoying sidekick characters still play a helpful role despite their flaws. While they have irritating aspects, Link's companions usually offer some unique advice or game mechanic on occasion. As a result, he earns his spot as an annoying Zelda sidekick. While Medli gives Link multiple useful items and has an emotional awakening as a sage, Makar only ever influences the plot by being captured or lost. He also does little to help Link in the game at large. If Makar could help Link engage enemies or perform unique actions without always being controlled, clearing the Wind Temple would feel like more of a team effort. Makar could be a less annoying Zelda sidekick if he was allowed to assist Link in more ways. Navi has cemented herself as an annoying Zelda partner, and yet Link's other sidekicks have managed to rival her notoriety in later entries. Additionally, if Link spends too much time outside of a dungeon, Navi will repeatedly remind Link of his objective until he gets back on track. However, her knowledge about enemies is limited, and sometimes she has nothing to offer. Players must endure Navi's near-constant exclamations of " HEY!" and " LISTEN!" whenever she gives advice. In a way, Navi sets the bar for annoying Zelda sidekicks. Though her role in The Legend of Zelda: Ocarina of Time is to be Link's guide, her presence is often intrusive and unhelpful. While it may be difficult to imagine a Zelda sidekick more annoying than Navi, a number of them are worthy candidates for the title. When it comes to annoying sidekicks in The Legend of Zelda, Navi is not the only irritating companion Link has adventured alongside. Link has had partners throughout the series whose personalities and actions can quickly become grating.
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